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2017 - The Surge videogame cinematiques

End of 2016 i have been part of a very cool project done with my friends from http://capsule.studio/.
We were a very small team working hard to acheive the best result we could with the tight deadline we had.
This was also the very first animated project for capsule studio as it was founded earlier in 2016 by some veterans of the vfx industry here in Paris.
My task was to create the characters of those cinematiques, using the very cool game assets provided by the game studio.
I was in charge to create an animated ready topology, facial and body, then i did the modeling, sculpting ,blendshapes, texturing, shading, clothes and grooming for every characters.
My friend Alexandre Ferra (https://www.artstation.com/alexandreferra) did a great job working on all the mechanical parts of the characters.
And Capsule team put their magic on top of it.